Alpha 0.1.11

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Alpha 0.1.10 Version History Alpha 0.1.12
Alpha 0.1.11
OlderPatchNotes.jpg
Version Details
Type Alpha
Release Date March 14 2019
Notes https://crema.gg/temtem/temtem-0-1-11/

Alpha 0.1.11 was the eleventh patch introduced to Temtem.

Improvements[edit]

  • Improved how the player interact against walls or diagonal obstacles when running.
  • Swimmer NPCs on the Aguamarina Caves will now cast reflections in the water.

Fixes[edit]

  • Fixed Ukama converting into big chunky Ukama after failing to capture it.
  • Swimmer NPC Tamers will now only stop you if you are surfing.
  • Fixed some strange behaviours with player movement on cinematics.
  • Marina in the Aguamarina Caves will now give you an Ether+ instead of an Ether++.
  • Fixed some typos.
  • Improved how the sliding mechanic works in order to avoid some situations where it could get stuck. (Report: Open – 0.1.10 playthrough glitches)
  • Fixed some cases where the game will enter an incorrect status when reconnecting when busy. (Report: Investigating – Server Restart caused Broken Door)
  • Fixed getting stuck in Lady Lottie cinematic. (Report: Investigating – I am stuck in place and even after restarting my player will not move)
  • The Shop will now not allow getting negative units while buying something. (Report: Investigating – Incorrectly showing that you can buy negative items)
  • Fixed some cases where the Shop UI lost focus while using gamepad and keys at the same time. (Report: Investigating – Holding up while buying sometimes make the game circle through the arrows)
  • Fixed a dialog for the quest Message in a Bottle. (Report: Investigating – Stuck after speaking with the old lady)
  • Fixed some visual problems on the catch capture animations.
  • Fixed some cases where the player appeared running while on the surfboard. (Report: Investigating – Surfing animation bug)

Balance[edit]

  • Dragon Spirit now has 2 hold turns instead of 0.
  • Ice Shuriken now colds for 2 turns instead of 3.
  • Toxic Ink now poisons for 2 turns instead of 3.
  • Haito Uchi now sleeps for 1 turn instead of 2. Damage has been improved to 85 from 70. Stamina cost has been reduced to 21 instead of 22. Priority is now Normal instead of High.