Early Access 0.8.2

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Early Access 0.8.1 Version History Early Access 0.8.3
Early Access 0.8.2
HB Temtem Arbury.jpg
Version Details
Type Early Access
Release Date December 23th, 2021
Notes https://crema.gg/temtem/patch-0-8-2/

Early Access 0.8.2 is the 49th patch to be released for Temtem since its Early Access release.

Note: Fixes, features, and improvements marked with the 👥 icon are originally suggested, inspired by, or reported by our community in our Forums.

Fixes[edit]

  • Fixed a softlock when skipping a dialogue with One Eyed Matthew at Properton.
  • Fixed constantly seeing another Player at every location, even during cutscenes. You’re on your own now.
  • 👥Fixed Zaobian and Minox having a 0 catch rate.
  • Fixed that Heavy Armor was not available in-game. Heavy Armor is now in.
  • 👥Fixed that using a Minimonolith would open the TemDeck if a Player opened a Temtem’s Details from the TemDeck before using the item.
  • Fixed some Traits that were not working correctly after receiving certain bonuses during a Lair.
  • Fixed the Explorer Kudo not working properly.
  • Fixed the Inheritance Kudo unlocking without the need of an egg move.
  • Fixed being able to hover over Gears that were unavailable in the Backpack, and that it would cause them to appear available.
  • 👥Fixed being able to select a higher amount of a furniture item than what the Player actually had when trying the sell them to an NPC.
  • 👥Fixed Mawtle, Mawmense, Tutsu and Anatan not having their TVs properly configurated.
  • Fixed not being able to breed an Arachnyte that had their trait Adaptative activated in a battle prior.
  • 👥Fixed Nutrition Bar only working for 3 turns instead of the correct 4.
  • 👥Fixed enemy Temtem in the Lairs having techs that they should only learn at higher levels.
  • 👥Fixed Adia being shown during the pub cinematic while the Player was talking to Carlos.
  • 👥Fixed Domenico’s last dialogue option not starting a battle at Greenglen Forest.
  • Fixed that some character names weren’t using the color system in the dialogues of the cinematic following defeating Konstantinos.
  • Fixed Sima’s avatar not appearing while talking to them at their house in Lochburg.
  • Fixed that the Character Creation’s cosmetics would not load on the UI after trying to use an unavailable name.
  • 👥Fixed Telobos’ collision at Sacred Lake not being disabled.
  • Fixed a duplicated NPC at Telobos that is placed out of limits.
  • 👥Properton’s Port Authority NPC removed from the Postal Service Pool, since they leave.
  • 👥Fixed the NPC name not being referenced properly in a dialogue with Alyssa at Properton if playing in French.