Early Access 0.8.2
Jump to navigation
Jump to search
← | Early Access 0.8.1 | Version History | Early Access 0.8.3 | → |
Early Access 0.8.2 | |
---|---|
Version Details | |
Type | Early Access |
Release Date | December 23th, 2021 |
Notes | https://crema.gg/temtem/patch-0-8-2/ |
Early Access 0.8.2 is the 49th patch to be released for Temtem since its Early Access release.
Note: Fixes, features, and improvements marked with the 👥 icon are originally suggested, inspired by, or reported by our community in our Forums.
Fixes[edit]
- Fixed a softlock when skipping a dialogue with One Eyed Matthew at Properton.
- Fixed constantly seeing another Player at every location, even during cutscenes. You’re on your own now.
- 👥Fixed Zaobian and Minox having a 0 catch rate.
- Fixed that Heavy Armor was not available in-game. Heavy Armor is now in.
- 👥Fixed that using a Minimonolith would open the TemDeck if a Player opened a Temtem’s Details from the TemDeck before using the item.
- Fixed some Traits that were not working correctly after receiving certain bonuses during a Lair.
- Fixed the Explorer Kudo not working properly.
- Fixed the Inheritance Kudo unlocking without the need of an egg move.
- Fixed being able to hover over Gears that were unavailable in the Backpack, and that it would cause them to appear available.
- 👥Fixed being able to select a higher amount of a furniture item than what the Player actually had when trying the sell them to an NPC.
- 👥Fixed Mawtle, Mawmense, Tutsu and Anatan not having their TVs properly configurated.
- Fixed not being able to breed an Arachnyte that had their trait Adaptative activated in a battle prior.
- 👥Fixed Nutrition Bar only working for 3 turns instead of the correct 4.
- 👥Fixed enemy Temtem in the Lairs having techs that they should only learn at higher levels.
- 👥Fixed Adia being shown during the pub cinematic while the Player was talking to Carlos.
- 👥Fixed Domenico’s last dialogue option not starting a battle at Greenglen Forest.
- Fixed that some character names weren’t using the color system in the dialogues of the cinematic following defeating Konstantinos.
- Fixed Sima’s avatar not appearing while talking to them at their house in Lochburg.
- Fixed that the Character Creation’s cosmetics would not load on the UI after trying to use an unavailable name.
- 👥Fixed Telobos’ collision at Sacred Lake not being disabled.
- Fixed a duplicated NPC at Telobos that is placed out of limits.
- 👥Properton’s Port Authority NPC removed from the Postal Service Pool, since they leave.
- 👥Fixed the NPC name not being referenced properly in a dialogue with Alyssa at Properton if playing in French.