Energy Manipulation
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Energy Manipulation | |
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A simple yet quick Mental attack that exhausts the target for 1 turn. | |
Technique Details | |
Type | Mental |
Class | Special |
Damage | 45 |
STA Cost | 15 |
Hold | 0 |
Priority | |
Targeting | Single Other Target |
Synergy Details | |
Used in combination with a Nature ally, Energy Manipulation does additional damage and exhausts for 2 turns. | |
Synergy | Nature |
Damage | 60 |
Effects | 2 Turns Exhausted |
Energy Manipulation is a Special Mental Technique with a Nature Synergy.
Effect[edit]
Energy Manipulation deals damage to a single other target and inflicts them with the Exhausted Condition for 1 turn.
If used with a Nature ally, its damage increases to 60 and the Exhausted Condition lasts for 2 turns.
Temtem[edit]
Level up[edit]
No. | Temtem | Level |
---|---|---|
#004 | Chromeon | 70 |
#032 | Houchic | 11 |
#033 | Tental | 11 |
#034 | Nagaise | 11 |
#055 | Occlura | 13 |
#056 | Myx | 13 |
#129 | Adoroboros | 5 |
#150 | Minttle | 6 |
#151 | Minox | 6 |
#152 | Minothor | 6 |
#165 | Galios | 12 |
Breeding[edit]
No. | Temtem | Parent |
---|---|---|
#051 | Towly | |
#052 | Owlhe | |
#053 | Barnshe | |
#125 | Pupoise | |
#126 | Loatle | |
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Trivia[edit]
- Referred to as "Emanip" by the Temtem community.
Update History[edit]
- Patch 1.3
- STA Cost increased from 12 to 15.
- Early Access 0.8
- STA Cost raised from 11 to 12.
- Alpha 0.3
- Introduced.
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