Metabolize
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Metabolize | |
---|---|
This metabolic enhancement reacts to ![]() | |
Technique Details | |
Type | ![]() |
Class | ![]() |
Damage | 0 |
STA Cost | 20 |
Hold | 1 |
Priority | ![]() |
Targeting | Single Other Target |
Synergy Details | |
Used in combination with a ![]() ![]() | |
Synergy | ![]() |
Effects | 2 Turns ![]() |
Metabolize is a Status
Toxic Technique with a
Nature Synergy.
Effect[edit]
Metabolize cures a single other target of the Poisoned Condition, restores 20% of the user's maximum
HP and grants
for 1 turn if the target was cured from the
Poisoned Condition.
If used with a Nature ally, it also gifts the user with the
Regenerated Condition for 2 turns.
Temtem[edit]
Level up[edit]
No. | Temtem | Level |
---|---|---|
#013 | ![]() |
44 |
#078 | ![]() |
80 |
#142 | ![]() |
27 |
#143 | ![]() |
69 |
#149 | ![]() |
35 |
Breeding[edit]
No. | Temtem | Parent |
---|---|---|
#107 | ![]() |
|
#108 | ![]() |
|
#145 | ![]() |
|
#146 | ![]() |
|
|
Update History[edit]
- Early Access 0.9.3
- Hold decreased from 2 turns to 1.
- Early Access 0.8
- STA Cost decreased from 21 to 20.
- Early Access 0.6
- Introduced.
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