Late Torment

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Late Torment
The first cut is the deepest, but the last one hurts like Downbelow. This Neutral Technique only works on Trapped Condition trapped enemies and inflicts 180 damage.
Technique Details
Type Neutral
Class Physical
Damage 180
STA Cost 23
Hold 0
Priority 1_Low
Targeting Single Other Target

Late Torment is a Physical Neutral Technique.

Effect[edit]

Late Torment deals damage to a single other target if they're afflicted with the Trapped ConditionTrapped Condition.

Temtem[edit]

Level up[edit]

No. Temtem Level
#116 Yowlar.pngYowlar 23
#154 Venx.pngVenx 59
#155 Venmet.pngVenmet 59
#156 Vental.pngVental 59
#164 Volgon.pngVolgon 21

Trivia[edit]

  • Late Torment has the highest damage value of all damage-dealing techniques.

Update History[edit]