Status Conditions are passive effects that can be applied to Temtem in Combat through the use of Techniques or the activation of Traits. Each status condition has its own distinct effect, and most affect the catch rate of untamed Temtem as well. Up to two status conditions can be applied at a time. When a new condition is applied, the oldest one is removed. The duration of status conditions is fixed to a specific amount of turns, and swapping a Temtem out of the battlefield will not remove their effect.
|Misogi||Technique||Removes All on Target|
|Neutrality||Trait||Prevents All negative Status Conditions on User|
Status conditions can be grouped by by positive, negative, and neutral. This may affect interactions with certain Traits.
Negative Status Conditions
Asleep Temtem cannot attack. If they are damaged, including damage from other conditions like Burned or Poisoned, they will wake up and the Asleep condition is removed. Upon waking, the Temtem will gain the Alerted condition until the end of the next turn. Mental type Temtem are immune against the Asleep condition.
Burned Temtem lose 1/16 of their health every turn and it reduces both the ATK and SPATK stats by 30%. Temtem of the Fire type are immune against this condition. The Burned condition erases the Cold and Frozen conditions when applied to a Temtem, and vice versa these conditions can remove the Burned condition.
While the Cold status condition does not have a direct impact, it serves to set up the Frozen status condtions listed below. Cold erases the Burned Condition from a Temtem, while Burned erases both the Cold and Frozen conditions.
If Cold is afflicted twice, the Temtem becomes Frozen. Frozen Temtem cannot attack, but they can rest normally. Like Cold, Frozen also erases the Burned Condition from a Temtem, while Burned erases both the Cold and Frozen conditions.
The Stamina cost of techniques used by an Exhausted Temtem increases by 50%. Applying the Invigorated condition removes the Exhausted condition and vice versa.
Poisoned Temtem lose 1/8 of their health every turn. Temtem of the Toxic type are immune against this condition.
Seized Temtem lose their equipped gear's effect.
Positive Status Conditions
Positive status conditions are affected by traits like Receptive.
The Stamina cost of techniques used by a Invigorated Temtem decreases by 50%. Applying the Exhausted condition removes the Invigorated condition and vice versa.
Neutral Status Conditions
Nullified Temtem have their type based resistances and weaknesses omitted.
Other Status Conditions
The following status conditions cannot be categorized as negative, positive, or neutral due to the following reasons:
- They are not affected by Resistant
- They are affected by Neutrality
- They are not affected by Receptive