Taming

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TemCards are used to contain Temtem that have been tamed.

Taming is the tradition of capturing untamed Temtem by use of TemCards. Tamed Temtem will be added to the player's squad, unless it already contains six Temtem in which case they will be sent to the TemDeck accessible at any Temporium.

TemCards[edit]

TemCards are unique items sold at Temporiums that can be used during combat to capture untamed Temtem. Currently there are four kinds, each with a different effect on the chance to capture a Temtem: the basic TemCard, the improved TemCard+, the greatly improved TemCard++, and the SaiCard which is exclusive to Saipark. TemCards are consumed upon use, whether or not the capture was successful.

Capture formula[edit]

The following formulae are used to determine the odds of taming a Temtem. If the value of a is 140 or higher, the target is guaranteed to be captured. Otherwise, the game performs four "shakes" and generates a random number between 0 and 50,000 (inclusive) for each shake. If this number is equal to or higher than b, the shake fails. If any shake fails, the Temtem will break out on that shake. If all shakes succeed, the Temtem is captured.

a=((4*HPMax)(3*HPCurrent))*TCR*TCB(2*HPMax)+(10*TemtemLevel)*TSB*FLCB

b=1,000,00021,000,000a

Analysis on the Probability of Capture - When the value of a is less than 140, the second formula b is used against a random number(0-50,000 inclusive) . It is of some note that a value greater than 131.25 is what is actually required of a for 'guaranteed' capture. The difference between the aforementioned 'guaranteed capture of 140' is that the four "shakes" still occur...if only to instill the sense of luck of the capture. To the right is a graph showing the probability success of a single "shake" given a value a (green) as well as the probability success of four "shakes" given the same value (black).

Desmos-graph(1).png


HPMax - The HP stat total of the target.

HPCurrent - The current HP of the target.

TCR - TemtemCaptureRate represents the catch rate of the target species.

TCB - TemcardCaptureBonus depends on the type of TemCard used.

  • TemCard: 1.0
  • TemCard+: 1.5
  • TemCard++: 2.5
  • SaiCard: 2.0

TemtemLevel - The level of the target.

TSB - TemtemStatusBonus is based on the status conditions of the target. If the target has two status conditions applied, the values are multiplied.


FLCB - FourLeafCloverBonus is based on the presence of the Four-Leaf Clover.

  • No Four-Leaf Clover: 1.0
  • Four-Leaf Clover on active Temtem of player OR coop player: 1.2
  • Four-Leaf Clover on active Temtem of both player AND coop player: 1.44

Catch Rates[edit]

List of Temtem Catch Rates
No. Temtem Type(s) Catch Rate
1 2
1 Mimit.png Mimit Digital 30
2 Oree.png Oree Digital 145
3 Zaobian.png Zaobian Digital 105
4 Chromeon (Digital).png Chromeon Digital 80
5 Halzhi.png Halzhi Digital 125
6 Molgu.png Molgu Digital 105
7 Platypet.png Platypet Water Toxic 125
8 Platox.png Platox Water Toxic 105
10 Swali.png Swali Nature 200
11 Loali.png Loali Nature Wind 140
12 Tateru.png Tateru Neutral 165
13 Gharunder.png Gharunder Toxic Electric 45
14 Mosu.png Mosu Melee 110
15 Magmut.png Magmut Melee Fire 66
16 Paharo.png Paharo Wind 190
17 Paharac.png Paharac Wind 125
19 Ampling.png Ampling Electric 95
20 Amphatyr.png Amphatyr Electric Nature 40
21 Bunbun.png Bunbun Earth Crystal 125
22 Mudrid.png Mudrid Earth Crystal 90
23 Hidody.png Hidody Nature 180
24 Taifu.png Taifu Nature 125
25 Fomu.png Fomu Water 150
26 Wiplump.png Wiplump Water Wind 90
27 Skail.png Skail Neutral 120
28 Skunch.png Skunch Neutral Melee 90
29 Goty.png Goty Neutral 140
30 Mouflank.png Mouflank Neutral 90
31 Rhoulder.png Rhoulder Neutral Earth 80
32 Houchic.png Houchic Mental 80
33 Tental.png Tental Mental 70
35 Orphyll.png Orphyll Nature Toxic 120
36 Nidrasil.png Nidrasil Nature Toxic 100
37 Banapi.png Banapi Fire 150
38 Capyre.png Capyre Fire 100
39 Lapinite.png Lapinite Crystal 150
40 Azuroc.png Azuroc Crystal 110
42 Reval.png Reval Mental 129
43 Aohi.png Aohi Mental Fire 90
44 Bigu.png Bigu Nature 180
45 Babawa.png Babawa Nature Water 90
46 0b1.png 0b1 Digital Electric 90
47 0b10.png 0b10 Digital Electric 45
48 Kaku.png Kaku Nature 190
49 Saku.png Saku Nature Wind 140
50 Valash.png Valash Neutral Crystal 95
51 Towly.png Towly Melee Mental 120
52 Owlhe.png Owlhe Wind Melee 80
53 Barnshe.png Barnshe Wind Mental 95
54 Gyalis.png Gyalis Crystal Melee 80
55 Occlura.png Occlura Crystal 120
56 Myx.png Myx Crystal Mental 81
57 Raiber.png Raiber Fire 150
58 Raize.png Raize Fire 120
60 Pewki.png Pewki Water 150
61 Piraniant.png Piraniant Water 130
62 Scarawatt.png Scarawatt Electric 150
63 Scaravolt.png Scaravolt Electric Fire 100
64 Hoglip.png Hoglip Digital Fire 80
65 Hedgine.png Hedgine Digital Fire 70
66 Osuchi.png Osuchi Earth 140
67 Osukan.png Osukan Earth Melee 110
69 Saipat.png Saipat Water Melee 140
70 Pycko.png Pycko Earth Fire 150
71 Drakash.png Drakash Earth Fire 100
72 Crystle.png Crystle Crystal 160
73 Sherald.png Sherald Crystal 120
75 Innki.png Innki Electric Crystal 40
76 Shaolite.png Shaolite Melee 100
77 Shaolant.png Shaolant Melee 80
78 Cycrox.png Cycrox Digital Toxic 90
79 Hocus.png Hocus Mental 90
80 Pocus.png Pocus Mental 40
81 Smolzy.png Smolzy Electric 150
82 Sparzy.png Sparzy Electric 100
84 Mushi.png Mushi Toxic 125
85 Mushook.png Mushook Toxic Melee 78
86 Magmis.png Magmis Fire 200
87 Mastione.png Mastione Fire Water 100
88 Umishi.png Umishi Water 90
89 Ukama.png Ukama Water 70
90 Galvanid.png Galvanid Electric 150
91 Raignet.png Raignet Electric 90
92 Smazee.png Smazee Melee 60
93 Baboong.png Baboong Melee 50
95 Zizare.png Zizare Earth 75
96 Gorong.png Gorong Melee 59
97 Mitty.png Mitty Mental 120
98 Sanbi.png Sanbi Mental 90
99 Momo.png Momo Neutral 98
100 Kuri.png Kuri Earth 130
101 Kauren.png Kauren Earth 100
102 Spriole.png Spriole Nature 180
103 Deendre.png Deendre Nature 125
105 Toxolotl.png Toxolotl Toxic 120
106 Noxolotl.png Noxolotl Toxic 75
107 Blooze.png Blooze Toxic 100
108 Goolder.png Goolder Toxic 100
109 Zephyruff.png Zephyruff Toxic Wind 165
110 Volarend.png Volarend Toxic Wind 98
111 Grumvel.png Grumvel Earth 115
112 Grumper.png Grumper Earth Electric 95
113 Ganki.png Ganki Electric Wind 120
114 Gazuma.png Gazuma Electric Wind 100
115 Oceara.png Oceara Water 35
116 Yowlar.png Yowlar Neutral 90
117 Droply.png Droply Water Earth 140
118 Garyo.png Garyo Water Earth 70
119 Broccoblin.png Broccoblin Nature 175
120 Broccorc.png Broccorc Nature Melee 140
122 Shuine.png Shuine Crystal Water 40
123 Nessla.png Nessla Water Electric 65
124 Valiar.png Valiar Mental 85
125 Pupoise.png Pupoise Digital Nature 123
126 Loatle.png Loatle Digital Mental 90
127 Kalazu.png Kalazu Water 140
128 Kalabyss.png Kalabyss Water Toxic 125
129 Adoroboros.png Adoroboros Toxic Mental 130
130 Tuwai.png Tuwai Wind 100
137 Kinu.png Kinu Nature Mental 40
138 Vulvir.png Vulvir Fire Earth 125
139 Vulor.png Vulor Fire Earth 100
141 Pigepic.png Pigepic Wind 135
142 Akranox.png Akranox Earth Toxic 120
143 Koish (Water).png Koish Water 100
144 Vulffy.png Vulffy Earth Nature 110
145 Chubee.png Chubee Digital Wind 125
146 Waspeen.png Waspeen Digital Crystal 84
147 Mawtle.png Mawtle Digital Nature 125
148 Mawmense.png Mawmense Digital Nature 68
149 Hazrat.png Hazrat Toxic Fire 39
150 Minttle.png Minttle Mental 170
151 Minox.png Minox Mental Electric 100
153 Maoala.png Maoala Melee Mental 115
154 Venx.png Venx Neutral 100
155 Venmet.png Venmet Neutral Melee 80
156 Vental.png Vental Neutral Mental 50
157 Chimurian.png Chimurian Nature Crystal 39
158 Arachnyte.png Arachnyte Neutral Digital 89
159 Thaiko.png Thaiko Digital Melee 120
160 Monkko.png Monkko Digital Melee 70

Gallery[edit]

Update history[edit]