Swarm Aid

From Official Temtem Wiki
Jump to navigation Jump to search
Swarm Aid
If HP is above 50%, allies restore 10% of max HP and rivals lose 15% of max HP. If HP is below 50%, allies restore 15% of max HP and rivals lose 10% of max HP.
Technique Details
Type Nature
Class Status
Damage 0
STA Cost 23
Hold 3
Priority 2_Normal
Targeting
Synergy Details
In combination with an Earth ally, if HP is above 50%, allies restore 17% of max HP and rivals lose 22% of max HP. If HP is below 50%, allies restore 22% of max HP and rivals lose 17% of max HP.
Synergy Earth
Priority 4_VeryHigh
Effects If above 50% HP
targets lose 22% of maximum HP
restore 17% of users maximum HP
else targets lose 17% of maximum HP
restore 22% of users maximum HP.

Swarm Aid is a Status Nature Technique with an Earth Synergy and is currently exclusive to Waspeen.

Effect[edit]

Swarm Aid causes the rival team to lose 15% of their maximum HP and restores 10% of the allies' maximum HP if the user is above 50% HP, else the target loses 10% of their maximum HP and restores 15% of the allies' maximum HP.

If used with an Earth ally, its priority increases to Very High and instead causes the rival team to lose 22% of their maximum HP and restores 17% of the allies' maximum HP if the user is above 50% HP, else the target loses 17% of their maximum HP and restores 22% of the allies' maximum HP.

Temtem[edit]

Level up[edit]

No. Temtem Level
#146 Waspeen.pngWaspeen 91

Update History[edit]

  • Patch 1.6.1
    • Hold Turns have been reduced 4 ⇒ 3
  • Patch 1.6
    • Hold turns increased 2 ⇒ 4.
  • Patch 1.5.2
    • Healing when the caster is over 50% HP has been increased 5% ⇒ 10%.
    • Healing when the caster is under 50% HP has been increased 10% ⇒ 15%.
    • Fixed damage when the caster is over 50% HP has been increased 10% ⇒ 15%.
    • Fixed damage when the caster is under 50% HP has been increased 5% ⇒ 10%.
    • (Synergy) Healing when the caster is over 50% HP has been increased 10% ⇒ 17%.
    • (Synergy) Healing when the caster is under 50% HP has been increased 15% ⇒ 22%.
    • (Synergy) Fixed damage when the caster is over 50% HP has been increased 15% ⇒ 22%.
    • (Synergy) Fixed damage when the caster is under 50% HP has been increased 10% ⇒ 17%.
  • Patch 1.5
    • STA recovery effect has been removed.
    • Fixed damage when the caster’s HP is over 50% is 10%; fixed damage when the caster’s HP is below 50% is 5%.
    • New effect: Partner and caster are now healed by 5% when the caster has over 50% of their HP; partner and caster are now healed by 10% when caster’s HP is below 50%.
    • Swarm Aid now deals more damage when Waspeen is high on health, but heals more when Waspeen is low on health. The goal with this is to give Waspeen a more dynamic playstyle and a signature technique that feels a bit more meaningful.
    • (Synergy) STA recovery effect has been removed.
    • (Synergy) Fixed damage when the caster’s HP is over 50% is 15%; fixed damage when the caster’s HP is below 50% is 10%.
    • (Synergy) New effect: Partner and caster are now healed by 10% when the caster has over 50% of their HP; partner and caster are now healed by 15% when caster’s HP is below 50%.
  • Patch 1.4
    • Exhausted turns have been reduced 1 ⇒ 0.
    • New effect: Source recovers 5% STA.
    • (Synergy) Exhausted turns have been reduced 1 ⇒ 0.
    • (Synergy) New effect: Source recovers 10% STA.
  • Early Access 0.8
    • Introduced