Swarm Aid
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| Swarm Aid | |
|---|---|
| If HP is above 50%, allies restore 10% of max HP and rivals lose 15% of max HP. If HP is below 50%, allies restore 15% of max HP and rivals lose 10% of max HP. | |
| Technique Details | |
| Type | |
| Class | |
| Damage | 0 |
| STA Cost | 23 |
| Hold | 2 |
| Priority | |
| Targeting | |
| Synergy Details | |
| In combination with an | |
| Synergy | |
| Priority | |
| Effects | If above 50% HP targets lose 22% of maximum restore 17% of users maximum else targets lose 17% of maximum restore 22% of users maximum |
Swarm Aid is a
Status
Nature Technique with an
Earth Synergy and is currently exclusive to Waspeen.
Effect[edit]
Swarm Aid causes the rival team to lose 15% of their maximum
HP and restores 10% of the allies' maximum
HP if the user is above 50% HP, else the target loses 10% of their maximum
HP and restores 15% of the allies' maximum
HP.
If used with an
Earth ally, its priority increases to Very High and instead causes the rival team to lose 22% of their maximum
HP and restores 17% of the allies' maximum
HP if the user is above 50% HP, else the target loses 17% of their maximum
HP and restores 22% of the allies' maximum
HP.
Temtem[edit]
Level up[edit]
| No. | Temtem | Level |
|---|---|---|
| #146 | 91 |
Update History[edit]
- Patch 1.7
- Hold turns have been reduced 3 ⇒ 2.
- Patch 1.6.1
- Hold Turns have been reduced 4 ⇒ 3
- Patch 1.6
- Hold turns increased 2 ⇒ 4.
- Patch 1.5.2
- Healing when the caster is over 50% HP has been increased 5% ⇒ 10%.
- Healing when the caster is under 50% HP has been increased 10% ⇒ 15%.
- Fixed damage when the caster is over 50% HP has been increased 10% ⇒ 15%.
- Fixed damage when the caster is under 50% HP has been increased 5% ⇒ 10%.
- (Synergy) Healing when the caster is over 50% HP has been increased 10% ⇒ 17%.
- (Synergy) Healing when the caster is under 50% HP has been increased 15% ⇒ 22%.
- (Synergy) Fixed damage when the caster is over 50% HP has been increased 15% ⇒ 22%.
- (Synergy) Fixed damage when the caster is under 50% HP has been increased 10% ⇒ 17%.
- Patch 1.5
- STA recovery effect has been removed.
- Fixed damage when the caster’s HP is over 50% is 10%; fixed damage when the caster’s HP is below 50% is 5%.
- New effect: Partner and caster are now healed by 5% when the caster has over 50% of their HP; partner and caster are now healed by 10% when caster’s HP is below 50%.
- Swarm Aid now deals more damage when Waspeen is high on health, but heals more when Waspeen is low on health. The goal with this is to give Waspeen a more dynamic playstyle and a signature technique that feels a bit more meaningful.
- (Synergy) STA recovery effect has been removed.
- (Synergy) Fixed damage when the caster’s HP is over 50% is 15%; fixed damage when the caster’s HP is below 50% is 10%.
- (Synergy) New effect: Partner and caster are now healed by 10% when the caster has over 50% of their HP; partner and caster are now healed by 15% when caster’s HP is below 50%.
- Patch 1.4
- Exhausted turns have been reduced 1 ⇒ 0.
- New effect: Source recovers 5% STA.
- (Synergy) Exhausted turns have been reduced 1 ⇒ 0.
- (Synergy) New effect: Source recovers 10% STA.
- Early Access 0.8
- Introduced
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