Swarm Aid
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Swarm Aid | |
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If HP is above 50%, allies restore 10% of max HP and rivals lose 15% of max HP. If HP is below 50%, allies restore 15% of max HP and rivals lose 10% of max HP. | |
Technique Details | |
Type | Nature |
Class | Status |
Damage | 0 |
STA Cost | 23 |
Hold | 3 |
Priority | |
Targeting | |
Synergy Details | |
In combination with an Earth ally, if HP is above 50%, allies restore 17% of max HP and rivals lose 22% of max HP. If HP is below 50%, allies restore 22% of max HP and rivals lose 17% of max HP. | |
Synergy | Earth |
Priority | |
Effects | If above 50% HP targets lose 22% of maximum HP restore 17% of users maximum HP else targets lose 17% of maximum HP restore 22% of users maximum HP. |
Swarm Aid is a Status Nature Technique with an Earth Synergy and is currently exclusive to Waspeen.
Effect[edit]
Swarm Aid causes the rival team to lose 15% of their maximum HP and restores 10% of the allies' maximum HP if the user is above 50% HP, else the target loses 10% of their maximum HP and restores 15% of the allies' maximum HP.
If used with an Earth ally, its priority increases to Very High and instead causes the rival team to lose 22% of their maximum HP and restores 17% of the allies' maximum HP if the user is above 50% HP, else the target loses 17% of their maximum HP and restores 22% of the allies' maximum HP.
Temtem[edit]
Level up[edit]
No. | Temtem | Level |
---|---|---|
#146 | Waspeen | 91 |
Update History[edit]
- Patch 1.6.1
- Hold Turns have been reduced 4 ⇒ 3
- Patch 1.6
- Hold turns increased 2 ⇒ 4.
- Patch 1.5.2
- Healing when the caster is over 50% HP has been increased 5% ⇒ 10%.
- Healing when the caster is under 50% HP has been increased 10% ⇒ 15%.
- Fixed damage when the caster is over 50% HP has been increased 10% ⇒ 15%.
- Fixed damage when the caster is under 50% HP has been increased 5% ⇒ 10%.
- (Synergy) Healing when the caster is over 50% HP has been increased 10% ⇒ 17%.
- (Synergy) Healing when the caster is under 50% HP has been increased 15% ⇒ 22%.
- (Synergy) Fixed damage when the caster is over 50% HP has been increased 15% ⇒ 22%.
- (Synergy) Fixed damage when the caster is under 50% HP has been increased 10% ⇒ 17%.
- Patch 1.5
- STA recovery effect has been removed.
- Fixed damage when the caster’s HP is over 50% is 10%; fixed damage when the caster’s HP is below 50% is 5%.
- New effect: Partner and caster are now healed by 5% when the caster has over 50% of their HP; partner and caster are now healed by 10% when caster’s HP is below 50%.
- Swarm Aid now deals more damage when Waspeen is high on health, but heals more when Waspeen is low on health. The goal with this is to give Waspeen a more dynamic playstyle and a signature technique that feels a bit more meaningful.
- (Synergy) STA recovery effect has been removed.
- (Synergy) Fixed damage when the caster’s HP is over 50% is 15%; fixed damage when the caster’s HP is below 50% is 10%.
- (Synergy) New effect: Partner and caster are now healed by 10% when the caster has over 50% of their HP; partner and caster are now healed by 15% when caster’s HP is below 50%.
- Patch 1.4
- Exhausted turns have been reduced 1 ⇒ 0.
- New effect: Source recovers 5% STA.
- (Synergy) Exhausted turns have been reduced 1 ⇒ 0.
- (Synergy) New effect: Source recovers 10% STA.
- Early Access 0.8
- Introduced
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