User:Fluffyboots94/Sandbox
Fluffyboots94/Sandbox | |
---|---|
Variable | |
Details | |
Category | General |
Subcategory | Encounter Rate Boost |
Usage | Consumable |
Availability | |
Tradeable | No |
Fluffyboots94/Sandbox is a General Item.
Effect[edit]
General[edit]
Each Radar tracks a specific Temtem, indicated on the item icon and in the description. Only one may be active at any point in time. Using the item will consume it and begin the radar.
Starting a radar causes a meter to appear to the left of the minimap. This displays the current chain, an image of the current Temtem being hunted, and the current chain reward (increased SVs or Luma chance for Temtem radars, Umbra chance for Umbra radars). The player being in or close to the grass patch where the radar Temtem naturally spawns activates a visual cue in the form of a blue hexagon blinking around the tracker image of the Temtem. A radar deactivates in any area that does not naturally spawn Temtem being tracked, and will reactivate and resume chaining upon re-entering the natural habitat of the tracked Temtem.
The radar does not activate for featured Temtem of the week at Saipark, but does for its native spawns. An active radar causes the target Temtem to spawn in the Overworld, the model of which can represent either a solo or double encounter. Running into an Overworld spawn engages in a Radar Encounter. Completing this encounter increases the radar counter by the number of Temtem in the encounter.
Certain conditions may break the chain and will break the radar (see Breaking the Chain below).
Releasing a tamed, traded, or hatched Temtem while the radar is active does not affect the radar in chain. Encounters against NPCs, Dojo rematches, and any form of PVP also do not affect the radar. Items that affect appearances of wild encounters such as pheromones or scents also do not affect the radar.
Radar Encounters[edit]
While a Temtem Radar is active, Temtem of the targeted species will appear in the Overworld near their spawn zones and approaching them will trigger a special radar encounter. Certain Temtem that cannot appear in the Overworld in their spawn areas (such as Droply in water) will appear as clouds of dust.
The rate at which Radar tracked Temtem spawn in the Overworld is the same no matter the location, as long as the Temtem has a chance of appearing in that area naturally.
Radar encounter Temtem will always be the unevolved form and initially appear at the levels found in that area and progressively increase as the radar chain increases. The levels of the Temtem will continue to increase to the player's "Tamer Level" minus 1 at the conclusion of the 300 radar encounters (e.g. if the highest level the Tamer has trained a Temtem to is 80, the radar tems will increase up to a cap of level 79).
Radar encounter Temtem have their level, stats, and Luma or Umbra status generated upon first appearance in the overworld and cannot be re-rolled. Should a player leave the spawn area or logoff, returning will respawn the same Temtem.
Note: If a Luma or Umbra Temtem were to spawn as the first Temtem of a radar encounter, the Overworld Temtem would also appear as a Luma or Umbra (or a distinctly coloured dust cloud, if on the water).
Chaining[edit]
Radars allow for the chaining of radar encounters. Current chain progress is displayed on the radar HUD next to the minimap. Defeating or capturing a Temtem in a radar encounter will continue and cumulatively increase the chain.
Chaining has the following benefits to radar encounter Temtem:
Temtem radar[edit]
Chain Length | Minimum SVs | Luma Rate |
---|---|---|
0 | 20 | x1 |
100 | 20 | x5 |
200 | 20 | x10 |
The total chance of encountering at least one Luma over the course of the full 300 encounters of a Temtem radar is around 19.22%, compared to 3.92% over the course of 300 regular encounters.
Umbra radar[edit]
Chain Length | Luma Rate |
---|---|
0 | x10 |
100 | x50 |
200 | x100 |
The total chance of encountering at least one Umbra over the course of the full 300 encounters of an Umbra radar is around 19.22%, compared to 0.39% over the course of 300 regular encounters.
Breaking The Chain[edit]
A radar chain may break under certain conditions. Breaking the chain removes all overworld radar encounter spawns, and breaks the radar.
A Chain breaks if any of the following occur:
- Running from a radar encounter
- Capturing/defeating a Temtem of a different evolutionary line (which will only appear in non-radar encounters)
- The chain reaches 300 encounters
- Your last Temtem is knocked-out and you Blackout
Any competitive or NPC Tamer battle (including Lairs and all activites in Tamer's Paradise) will not break a radar.
Radar Co-ops[edit]
Players may co-op to share and complete the radar together at any point. Attempting to initiate a co-op session with a Luma or Umbra Temtem in the Overworld will cause the game to ask the radar holder if they wish to reset all Overworld encounter spawns while keeping the current chain intact, or cancel the co-op session to maintain the current Overworld spawn of Luma or Umbra Temtem.
Locations[edit]
Purchasing[edit]
Temtem Radars are only obtainable by buying them in Tamer's Paradise using Feathers, whereas Umbra Radars are only obtainable by buying them in Nanto Labs using Luma Drops. A table for costs is detailed below.
Species | Temtem Radar Buy price | Temtem Radar Sell price | Umbra Radar Buy price |
---|---|---|---|
Radar Box | 300 | 150 | |
Mimit | 1,000 | 500 | 1,125 |
Oree | 360 | 180 | 975 |
Chromeon | 440 | 220 | 675 |
Halzhi | 360 | 180 | 975 |
Platypet | 160 | 80 | 340 |
Swali | 200 | 100 | 375 |
Tateru | 200 | 100 | 375 |
Gharunder | 800 | 400 | 375 |
Mosu | 200 | 100 | 260 |
Paharo | 80 | 40 | 375 |
Ampling | 200 | 100 | 375 |
Bunbun | 240 | 120 | 415 |
Hidody | 160 | 80 | 675 |
Fomu | 40 | 20 | 225 |
Skail | 200 | 100 | 375 |
Goty | 200 | 100 | 375 |
Rhoulder | 800 | 400 | 1,500 |
Houchic | 800 | 400 | 1,500 |
Orphyll | 240 | 120 | 410 |
Banapi | 320 | 160 | 490 |
Lapinite | 160 | 80 | 340 |
Reval | 200 | 100 | 375 |
Bigu | 360 | 180 | 975 |
0b1 | 280 | 140 | 450 |
Kaku | 80 | 40 | 260 |
Valash | 760 | 380 | 1,275 |
Towly | 760 | 380 | 1,275 |
Gyalis | 760 | 380 | 1,275 |
Occlura | 360 | 180 | 975 |
Raiber | 440 | 220 | 675 |
Pewki | 40 | 20 | 225 |
Scarawatt | 40 | 20 | 225 |
Hoglip | 360 | 180 | 975 |
Osuchi | 240 | 120 | 410 |
Saipat | 40 | 20 | 225 |
Pycko | 520 | 260 | 825 |
Crystle | 800 | 400 | 1,500 |
Innki | 800 | 400 | 1,500 |
Shaolite | 120 | 60 | 300 |
Cycrox | 360 | 180 | 975 |
Hocus | 560 | 280 | 900 |
Smolzy | 440 | 220 | 675 |
Mushi | 320 | 160 | 490 |
Magmis | 200 | 100 | 375 |
Umishi | 120 | 60 | 300 |
Galvanid | 600 | 300 | 975 |
Smazee | 800 | 400 | 1,500 |
Zizare | 560 | 280 | 900 |
Gorong | 200 | 100 | 375 |
Mitty | 40 | 20 | 225 |
Momo | 440 | 220 | 675 |
Kuri | 200 | 100 | 375 |
Spriole | 80 | 40 | 260 |
Toxolotl | 40 | 20 | 225 |
Blooze | 440 | 220 | 675 |
Zephyruff | 80 | 40 | 260 |
Grumvel | 120 | 60 | 300 |
Ganki | 40 | 20 | 225 |
Oceara | 800 | 400 | 1,500 |
Yowlar | 800 | 400 | 1,500 |
Droply | 40 | 20 | 225 |
Broccoblin | 280 | 140 | 450 |
Shuine | 800 | 400 | 1,500 |
Nessla | 520 | 260 | 825 |
Valiar | 560 | 280 | 900 |
Pupoise | 760 | 380 | 1,275 |
Kalazu | 40 | 20 | 225 |
Adoroboros | 560 | 280 | 900 |
Tuwai | 800 | 400 | 1,500 |
Kinu | 800 | 400 | 1,500 |
Vulvir | 200 | 100 | 375 |
Pigepic | 40 | 20 | 225 |
Akranox | 240 | 120 | 40 |
Koish | 40 | 20 | 225 |
Vulffy | 240 | 120 | 410 |
Chubee | 360 | 180 | 975 |
Mawtle | 600 | 300 | 975 |
Hazrat | 120 | 60 | 300 |
Minttle | 240 | 120 | 410 |
Maoala | 240 | 120 | 410 |
Venx | 680 | 340 | 1,125 |
Chimurian | 600 | 300 | 975 |
Arachnyte | 600 | 300 | 975 |
Thaiko | 680 | 340 | 1,125 |
Gallery[edit]
Update History[edit]
- Patch 1.5
- Umbra radars introduced.
- Version 1.0
- Encounters have been reduced from 400 ⇒ 300. All encounters will have a bonus of any sort, and all encounters can cause a radar to break, radars will no longer reset.
- Radars will no longer spawn evolved forms.
- All species will have the same spawn rate now, 100%.
- Radars no longer expire, and can be done at any time.
- Dojo Rematches no longer give Radars as a reward. Rewards can be obtained with Feathers at Tamer’s Paradise.
- Early Access 0.7.2
- 5% and 10% Radars have been removed from the reward pools of Dojo Rematches until we find them a better home.
- Early Access 0.6.16
- Rare radar Temtem now spawn faster, but the rare Temtem Radars have a lower chance of dropping from Dojo rematches.
- Early Access 0.6.14
- Particles added to make Temtem in the overworld obvious in crowded areas.
- Radars can now be sold for 1250 each.
- Early Access 0.6.12
- Introduced.