Fiery Heist

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Fiery Heist
Put your hands up, this 'Tem's too hot to handle! This technique Seized Condition seizes and Burned Condition burns for 2 turns.
Technique Details
Type Fire
Class Status
Damage 0
STA Cost 21
Hold 1
Priority 2_Normal
Targeting Single Other Target
Synergy Details
Used in combination with an ally, Fiery Heist Seized Condition seizes and Burned Condition burns for 4 turns.
Synergy Earth
Effects 4 Turns Seized ConditionSeized
4 Turns Burned ConditionBurned

Fiery Heist is a Status Fire Technique with an Earth Synergy.

Effect[edit]

Fiery Heist inflicts a single other target with the Seized ConditionSeized Condition and the Burned ConditionBurned Condition for 2 turns.

If used with an Earth ally, the Seized Condition Seized Condition and the Burned Condition Burned Condition last for 4 turns.

Temtem[edit]

Level up[edit]

No. Temtem Level
#004 Chromeon (Fire).pngChromeon 85
#038 Capyre.pngCapyre 77
#058 Raize.pngRaize 45
#059 Raican.pngRaican 45
#132 Tulcan.pngTulcan 62

Breeding[edit]

No. Temtem Parent
#147 Mawtle.pngMawtle
Chromeon (Fire).png
#148 Mawmense.pngMawmense
Chromeon (Fire).png
#161 Anahir.pngAnahir
Chromeon (Fire).png
Capyre.png
Tulcan.png
#162 Anatan.pngAnatan
Chromeon (Fire).png
Capyre.png
Tulcan.png
  • * indicates the parent must learn the technique through a Technique Course.
  • ^ indicates the parent must learn the technique through Breeding.
  • + indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.
  • - indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.
  • ‡ indicates any variation of the parent can be used.

Update History[edit]