Ice Cubes

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Disambig.svg This article is about the technique . For the gear , see Ice Cube.
Ice Cubes
An extreme version of the ice water bucket challenge that does real damage.
Technique Details
Type Water
Class Physical
Damage 60
STA Cost 15
Hold 0
Priority 2_Normal
Targeting Single Other Target
Synergy Details
Used in combination with a Wind ally, produces Cold Condition Cold for 1 turn.
Synergy Wind
Damage 70
STA Cost 9
Priority 4_VeryHigh
Effects 1 Turn Cold ConditionCold

Ice Cubes is a Physical Water Technique with a Wind Synergy.

Effect[edit]

Ice Cubes deals damage to a single other target.

If used with a Wind ally, its STA Cost decreases to 9, Damage increases to 70, and Priority changes to Very High4_VeryHigh while inflicting them with the Cold ConditionCold Condition for 1 turn.

Temtem[edit]

Level up[edit]

No. Temtem Level
#025 Fomu.pngFomu 9
#026 Wiplump.pngWiplump 9
#061 Piraniant.pngPiraniant 69
#117 Droply.pngDroply 7
#118 Garyo.pngGaryo 7
#143 Koish (Water).pngKoish 6

Breeding[edit]

No. Temtem Parent
#044 Bigu.pngBigu
Fomu.png+
Wiplump.png+
Piraniant.png+
Saipat.png^+
Droply.png+
Garyo.png+
Koish (Water).png+‡
#045 Babawa.pngBabawa
Fomu.png
Wiplump.png
Piraniant.png
Saipat.png^
Droply.png
Garyo.png
Koish (Water).png
#069 Saipat.pngSaipat
Fomu.png
Wiplump.png
Babawa.png^
Droply.png
Garyo.png
Koish (Water).png
#116 Yowlar.pngYowlar
Koish (Neutral).png
  • * indicates the parent must learn the technique through a Technique Course.
  • ^ indicates the parent must learn the technique through Breeding.
  • + indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.
  • - indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.
  • ‡ indicates any variation of the parent can be used.

Update History[edit]