Slingshot

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Slingshot
Slingshot.png
Techniques with base damage lower than 60 and priority lower than High deal 50% more damage.
Details
Category Gear
Subcategory PvP Gear
Usage Equip
Availability
Tradeable No

Slingshot is a Gear Item.

Effect[edit]

Slingshot increases the holder's Damage done with techniques by 50% under the following conditions:

  • Priority of the Technique is Normal, Low or Very Low.
  • Base Technique Damage is 60 or lower.

Location[edit]

Pickup[edit]

Trivia[edit]

  • Before Early Access 0.8 Slingshot granted stats when the user used a super-ineffective move (x1/4).

Update History[edit]

  • Patch 1.6
    • Damage bonus increased from 30% to 50%.
  • Patch 1.5
    • Previous effect no longer works.
    • New effect: Techniques with base damage lower than 60 and priority lower than High deal 30% more damage.
  • Patch 1.4
    • Previous effects no longer work
    • New effect: Damage done with techniques with a priority Low or Very Low is increased by 8%.
  • Patch 1.3
    • Technique’s base power needed has been reduced 55 ⇒ 50.
  • Early Access 0.8.3
    • It now applies +1 SPD when a Technique whose base damage ranges from 1 to 55 is used. This does not include fixed damage Techniques.
  • Early Access 0.8
    • 👥When attacking a rival Temtem with a Physical or Special technique, if the holder deals less than 20% of the Max HP of the target Temtem, the holder gets one increased stage in DEF, SPDEF, and SPD.
  • Early Access 0.6
    • Introduced.