Cage
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Cage | |
---|---|
In you go, Nick! Everyone on the battlefield gets Trapped for 2 turns. | |
Technique Details | |
Type | Neutral |
Class | Status |
Damage | 0 |
STA Cost | 21 |
Hold | 1 |
Priority | |
Targeting | All |
Cage is a Status Neutral Technique. It's also a Technique Course, labelled as TC011.
Effect[edit]
Cage inflicts all combatants on the battlefield with the Trapped Condition for 2 turns.
Temtem[edit]
Level up[edit]
No. | Temtem | Level |
---|---|---|
#164 | Volgon | 35 |
Technique Course[edit]
No. | Temtem | TC |
---|---|---|
#005 | Halzhi | TC011 |
#006 | Molgu | TC011 |
#012 | Tateru | TC011 |
#023 | Hidody | TC011 |
#024 | Taifu | TC011 |
#028 | Skunch | TC011 |
#030 | Mouflank | TC011 |
#031 | Rhoulder | TC011 |
#056 | Myx | TC011 |
#073 | Sherald | TC011 |
#074 | Tortenite | TC011 |
#082 | Sparzy | TC011 |
#083 | Golzy | TC011 |
#085 | Mushook | TC011 |
#087 | Mastione | TC011 |
#090 | Galvanid | TC011 |
#091 | Raignet | TC011 |
#097 | Mitty | TC011 |
#098 | Sanbi | TC011 |
#158 | Arachnyte | TC011 |
Update History[edit]
- Patch 1.3
- STA Cost reduced from 27 to 21.
- Early Access 0.8
- STA Cost raised from 23 to 27.
- Early Access 0.5.16
- Alpha 0.3
- Introduced.
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