Zenoreth

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#040 Azuroc Azuroc.png Temtem Reval.png Reval #042
Zenoreth
Zenoreth.png

Zenoreth full render.png
LumaZenoreth.png
LumaZenoreth full render.png
UmbraZenoreth.png
UmbraZenoreth full render.png

General Details
No. #041
Type
Evolves from Azuroc
Technical Details
Gender Ratio

50% male, 50% female
Catch Rate 0
Exp Yield Modifier 3
Traits Channeler
Wrecked Farewell
Radar Cost 160Feathers.png
Luma Drops (Luma) 225LumaDrop.png
Luma Drops (Umbra) 1125LumaDrop.png
TV Yield
HP STA SPD ATK DEF SPATK SPDEF
2 2
Physical Details
Height
310cm / 122.05"
Weight
220kg / 485.1lbs
Cry Zenoreth Audio
Catching Details
Locations Sons of Crystal
Evolution

Zenoreth (#041) is a Crystal Temtem.
It evolves from Azuroc by trading it with another player or using a Minimonolith, and is the final evolution of Lapinite.

Description[edit]

Physical Appearance[edit]

Towering crystalline behemoths, Zenoreth are bipedal Temtem with a light cream colored body that is covered in dark brown stony plates on its shoulders, lower torso, thighs, and shins. Dark brown spots are also present on its hands, inner legs, and the underneath of its neck. Its torso is wrapped in a cyan crystalline belt that travels down towards its tail. Most of its arms and part of its legs are colored a darker cream than the rest of its body. Its hands only have discernible thumbs, and its feet consist of two large diverging raptor-like toes. Its head is very rounded with garnet eyes and protruding dark brown S-shaped eyebrows. On its cheeks are two cyan crystals mimicking small tusks. Two very large ears with dark brown underneath are on each side of its head, and multiple protruding crystals extend from its head, down its back, and to its tail, which is an extremely large amalgamation of cyan crystals.

Tempedia[edit]

Any given night at the Jaguar Lounge, drunken miners whisper tall tales about great crystalline behemoths lurking in the darkest abyss under the city. This Temtem is probably the base of all those urban legends... probably.

Base Stats[edit]

Stats Range
At Lv. 50 At Lv. 100
73
134 - 236 253 - 457
46
35 - 79 41 - 129
60
55 - 136 101 - 262
83
72 - 155 135 - 301
91
78 - 162 147 - 314
70
63 - 144 116 - 279
73
65 - 147 120 - 284
Total:
496
  • Minimum stats are calculated with 0 TVs and SVs of 1.
  • Maximum stats are calculated with 500 TVs and SVs of 50.

Type Matchup[edit]

1121211/21/21211/2


Evolution[edit]

Zenoreth is the final stage of a three-stage evolutionary line. It evolves from Azuroc after being traded with another player which evolved from Lapinite after it leveled up 25 times.

Lapinite.png
Lapinite
HP58
STA31
SPD46
ATK44
DEF63
SPATK55
SPDEF56
Traits
Scavenger
Electric Synthesize
Azuroc.png
Azuroc
HP64
STA34
SPD50
ATK68
DEF75
SPATK60
SPDEF67
Traits
Mirroring
Fainted Curse
Zenoreth.png
Zenoreth
HP73
STA46
SPD60
ATK83
DEF91
SPATK70
SPDEF73
Traits
Channeler
Wrecked Farewell

Techniques[edit]

By Leveling up[edit]

Level Name Type Class Damage STA Cost Hold Priority
1 Scratch Physical 20 4 0 2_Normal
2 Nibble Physical 37 7 0 2_Normal
6 Glass Blade Physical 45 6 0 3_High
10 Tail Strike Physical 50 5 1 2_Normal
15 Sharp Stabs Physical 76 17 1 3_High
24 Crystal Bite Physical 130 26 1 2_Normal
37 Madness Buff Status - 17 0 2_Normal
44 Crystal Spikes Special 100 32 0 3_High
54 Quartz Shield Status - 15 1 2_Normal
60 Crystal Tail Physical 80 10 0 2_Normal
66 Knockback Special 156 28 1 2_Normal
79 Crystal Deluge (+) Special 100 25 2 2_Normal
94 Charcoal Wall Status - 23 1 3_High

By Technique Course[edit]

TC Name Type Class Damage STA Cost Hold Priority
TC012 Rend Special 50 26 2 2_Normal
TC015 Footwork Status - 16 1 3_High
TC018 Major Slash Physical 150 33 1 2_Normal
TC034 Sharpening Status - 16 1 2_Normal

By breeding[edit]

Parent Name Type Class Damage STA Cost Hold Priority
Mudrid.png
Sherald.png
Tortenite.png
Innki.png
Tuvine.png
Diamond Fort Status - 19 2 1_Low
Innki.png
Koish (Crystal).png
Anahir.png
Anatan.png
Mineral Hail Physical 110 34 2 2_Normal

Egg moves as parent[edit]

These techniques can be passed on to children of other species if this Temtem is used to breed with them.

TechniqueCan be passed toSource
Crystal BiteBunbun.pngMudrid.pngLevel up
Crystal DelugeChubee.pngWaspeen.pngLevel up
Crystal SpikesGyalis.pngLevel up
Quartz ShieldValash.pngCrystle.pngSherald.pngTortenite.pngShuine.pngLevel up

Location[edit]

Despite being found in the wild, Zenoreth can't be tamed unless using a TemCardX. The only other way to obtain one is by evolving a Azuroc.

Route/Landmark Island Rarity Level
Sons of Crystal
Tucma 95% 51 - 56

Trivia[edit]

  • Zenoreth's design was voted on in the Choose-a-Temtem V3 poll winning over its other possible design by 112 votes out of the total 2796 votes.
  • Zenoreth's model was revealed during the naming contest for #039.

Name Origin[edit]

  • Zenoreth's name is derived from Zenith and Ore.
    • Zenoreth's name was submitted by Eskwyre#9808 during the #39 naming contest, and won with 198 votes.[1]

Gallery[edit]

Renders[edit]

Update History[edit]

References[edit]

#040 Azuroc Azuroc.png Temtem Reval.png Reval #042