Seismunch

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#093 Baboong Baboong.png Temtem Zizare.png Zizare #095
Seismunch
General Details
No. #094
Types
Evolves from Baboong
Technical Details
Gender Ratio

65% male, 35% female
Catch Rate 0
Exp Yield Modifier 0.75
Traits Self-Esteem
Earthbound
Radar Cost 800Feathers.png
Luma Drops (Luma) 1000LumaDrop.png
Luma Drops (Umbra) 5000LumaDrop.png
TV Yield
HP STA SPD ATK DEF SPATK SPDEF
2 3
Physical Details
Height
195cm / 76.77"
Weight
90kg / 198.45lbs
Cry Seismunch Audio
Catching Details
Locations Evolution

Seismunch (#094) is a Melee /Earth Temtem.
It evolves from Baboong after 23 levels and is the final evolution of Smazee.

Description[edit]

Physical Appearance[edit]

Seismunch is a human-sized bipedal monkey Temtem with orange-red fur. Its face, inner ears, hands, and feet are all peach colored. Seismunch's face has two shut eyes with small red eyebrows, a small triangular red nose, round orange ears, and a wide, grinning mouth. The fur on Seismunch's head forms a tuft at each ear, with a lighter orange tuft at the center of its forehead. Two dark red bands cinch off Seismunch's facial fur to form a "beard", as well as a "ponytail" with an outer layer of red fur and an inner layer of pale orange fur. Seismunch has spiky dark red fur around its shoulders, ankles, and back, a light orange underbelly, and a long, curling tail. Dark gray cracked patches that resemble packed dirt or stone cover its knees and parts of its tail, as well as forming large braces around each wrist with a dark red accent. Seismunch's fingernails and toenails are dark brown.

Tempedia[edit]

Seismunch are great apes, genetically close to humans and much more sophisticated than their lesser brethren. Highly imitative of human behavior, some are said to be nearing proto-human cognition.

Base Stats[edit]

Stats Range
At Lv. 50 At Lv. 100
70
131 - 233 247 - 451
65
40 - 102 46 - 170
85
74 - 157 138 - 304
83
72 - 155 135 - 301
54
51 - 130 92 - 251
43
42 - 121 75 - 233
54
51 - 130 92 - 251
Total:
454
  • Minimum stats are calculated with 0 TVs and SVs of 1.
  • Maximum stats are calculated with 500 TVs and SVs of 50.

Type Matchup[edit]

11121/221/22211/21/2


Evolution[edit]

Seismunch is the final stage of a three-stage evolutionary line. It evolves from Baboong after it leveled up 23 times which evolved from Smazee after it leveled up 29 times.

Smazee.png
Smazee
HP49
STA55
SPD66
ATK69
DEF44
SPATK37
SPDEF37
Traits
Fever Rush
Friendship
Baboong.png
Baboong
HP62
STA61
SPD75
ATK79
DEF51
SPATK41
SPDEF41
Traits
Brawny
Cold-Blooded
Seismunch.png
Seismunch
HP70
STA65
SPD85
ATK83
DEF54
SPATK43
SPDEF54
Traits
Self-Esteem
Earthbound

Techniques[edit]

By Leveling up[edit]

Level Name Type Class Damage STA Cost Hold Priority
1 Kick Physical 32 5 0 3_High
4 Martial Strike Physical 50 15 0 3_High
8 Tail Strike Physical 50 5 1 2_Normal
10 Sand Splatter Physical 35 7 0 2_Normal
12 Show Off (+) Status - 12 0 2_Normal
16 Uppercut Physical 80 14 0 2_Normal
19 Intimidation Status - 18 2 2_Normal
26 Perfect Jab Physical 25 19 0 2_Normal
30 Heat Up Status - 27 0 2_Normal
40 Inner Spirit Special 165 32 2 2_Normal
48 Footwork Status - 16 1 3_High
58 Seismunch's Wreck (+) Physical 105 39 1 2_Normal
73 Helicopter Kick Physical 63 18 0 2_Normal
89 Wrenching Massage (+) Physical 92 27 0 1_Low

By Technique Course[edit]

TC Name Type Class Damage STA Cost Hold Priority
TC002 Stone Wall Status - 15 1 1_Low
TC024 Quicksand (+) Status - 16 1 3_High
TC038 5PPEH Status - 18 2 0_VeryLow

By breeding[edit]

Parent Name Type Class Damage STA Cost Hold Priority
Osukai.png
Shaolant.png
Broccorc.png
Broccolem.png
Thaiko.png
Monkko.png
Dim Mak Special - 23 2 3_High
Mudrid.png
Gyalis.png^
Kauren.png
Vulvir.png^
Vulor.png^
Vulcrane.png^
Akranox.png^
Koish (Earth).png
Earth Wave Physical 120 28 2 1_Low
Osukai.png
Vulvir.png^
Vulor.png^
Vulcrane.png^
Thaiko.png
Monkko.png
Hook Special 40 19 0 3_High

Egg moves as parent[edit]

These techniques can be passed on to children of other species if this Temtem is used to breed with them.

TechniqueCan be passed toSource
Earth WaveGyalis.pngVulvir.pngVulor.pngVulcrane.pngAkranox.pngBreeding
FootworkOsuchi.pngOsukan.pngOsukai.pngLevel up
HookVulvir.pngVulor.pngVulcrane.pngBreeding
Inner SpiritMushi.pngMushook.pngLevel up
IntimidationMushi.pngMushook.pngLevel up
Martial StrikeOsuchi.pngOsukan.pngOsukai.pngLevel up
Perfect JabSkail.pngSkunch.pngLevel up
Show OffSmolzy.pngSparzy.pngGolzy.pngLevel up
Wrenching MassageSmolzy.pngSparzy.pngGolzy.pngLevel up

Location[edit]

Seismunch can't be found in the wild. The only way to obtain one is by evolving a Baboong.

Trivia[edit]

  • Seismunch could be loosely based on Sun Wukong, the monkey king born of stone from the book Journey to the West.
  • Despite Seismunch's Tempedia entry referring to it as an ape, Seismunch has a tail, which great apes do not have.

Name Origin[edit]

  • Seismunch's name is derived from Seismic and Punch.

Gallery[edit]

Renders[edit]

Update History[edit]

References[edit]


#093 Baboong Baboong.png Temtem Zizare.png Zizare #095