Alpha 0.1.9

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Alpha 0.1.8 Version History Alpha 0.1.10
Alpha 0.1.9
Version Details
Type Alpha
Release Date January 31 2019

Alpha 0.1.9 was the ninth patch introduced to Temtem.

New Stuff[edit]

  • Luma Saipat is now available!
  • Added new combat music against other Tamers.


  • Vastly improved the battle flow. We’ve revisited each action in battles and made them quicker so battles won’t feel sluggish.
  • Improved a lot of the UIs shown in battles.
  • Already visited dialog options will now be grayed out.
  • NPC Emotes should now display better positioned.
  • Effectiveness circle will not appear anymore while using Status type techniques.
  • Several improvements on the Learn Technique UI.
  • Improved the feel while doing a huge damage Technique on a Temtem with very low health.
  • Added a visual UI indicator when a Temtem is using a Technique.
  • Improved the Squad UI when swapping a Temtem so you get more info on what’s happening.
  • Added a different message when a wild Temtem is resting so it doesn’t look like a Tamer is giving them an order.
  • Sleep particles will now follow the movement of flying Temtem.


  • Fixed navigation for previous/next Temtem on Squad. (Report: Investigating – Previous Temtem – Next Temtem on Squad menu)
  • Confirmation popups will now prevent player movement.
  • If an untamed combat is detected at the same time at the start of a cinematic, wait for the combat to happen before entering the cinematic. (Report: Investigating – Random Temtem encounter right in front of the the opening to the boss lady from the evil team causes bug to happen)
  • Stamina cost preview is now correctly displayed on Techniques with synergy. (Report: Investigating – Ice Cubes stamina cost not reduced)
  • Stamina is now correctly displayed when failing a Technique due to Strangle. (Report: Investigating – Enemy Temtem lose all starmina (Virsuell Bug))
  • Fixed some cases where incorrect item info was displayed on the backpack. (Report: Investigating – Wrong item description shown in backpack)
  • Fixed a rock collider in Route01. (Report: Investigating – Small rock, displaced collider)
  • Fixed some rare cases where Temtem could display with the incorrect order on the Squad UI.
  • Fixed the alert combat on 4:3 displays.
  • Mirror Shell was buffing physical defense instead of special.
  • Fixed some cases where water particles were shown on Temtem while you weren’t walking on water.
  • Fixed some cases where cinematics weren’t triggered after blacking-out in that area.